Case studies students actually work through.
25 self-contained interactive studios. Every case is one company’s real decision, broken into animated steps, live-checked labs and a marked final paper — with the numbers engineered so the obvious answer turns out to be the wrong one.
Twelve steps, one idea each
Each step is a 45-second animation that builds one concept, closed by five multiple-choice questions. Every option is explained — the ones chosen and the ones not.
Labs checked against the data
Students compute the figures themselves in a Workbench that fills as they work. A wrong entry says what to reconsider; it never gives the arithmetic.
Marked, and traceable
The final paper is marked on submission and broken down by concept, with a pointer to the step to revisit. Faculty see every attempt in the gradebook.
The Fourteen
Fourteen hands-on studios, one per visual lesson, built from the same engine. Each one is a complete case: twelve animated steps, twenty-five live-checked labs, sixty step questions and a marked final paper. Any case can be taught on its own.
Vishal Retail
Tarang Beverages
Amrut Foods
Ganesh Distributors
Aurora Global
Sunrise Bakery
Applied Prediction and Automation
Supervised prediction end to end — labels, leakage, thresholds and expected value — then imbalance and adversaries, retrieval and grounding, and automation with an abstention rule. Each case is built on its own expanded visual lesson.
Expanded Package
Expanded Package
Expanded Package
Expanded Package
Expanded Package
Expanded Package
Further Cases
Self-contained cases covering document assistants, workflow automation, red teaming and hiring fairness with a different set of companies. Useful as alternative material, or as a second pass over an idea a class found hard.